MLB DFS Pick Advice & Strategy: The GOAT Is BACK & Answering Your Discord Q’s

With a Stokastic+ membership, you’ll unlock elite DFS strategy from experts like Steve “dacoltz” Buzzard and the entire Stokastic team. You’ll also gain entry to our vibrant Stokastic Discord community, where users and professionals exchange MLB DFS picks (as well as picks for other sports), strategic insights and valuable tips. Our coverage extends beyond the best MLB DFS projections and pick advice to include comprehensive fantasy insights from the top minds in the industry.

Every Thursday, join Steve for a live Q&A session on Discord, where he’ll answer all your DFS-related questions. Whether your goal is to refine your strategy or learn more about our DFS tools and data, Steve has you covered. Here we have compiled some of the best questions from this week’s Office Hours into one convenient location.

Discord Office Hours – Expert MLB DFS Pick Advice & Strategy

Steve “dacoltz” Buzzard is a DFS expert with a proven track record of HUGE wins across various sports. As a pivotal figure behind Stokastic’s DFS Sims, his deep knowledge enhances our DFS tools, data and strategies — and he’s bringing that knowledge to you. For insights on past or future slates or guidance on leveraging our resources, Steve is your go-to.

MLB DFS Advice: Changing Ownership in Contest Generator

boggsy5668 asked: For the MLB Sims, I was curious on what the difference is between changing the ownership in the Contest Generator for a player, besides just having them in more lineups, versus changing the player’s projected ownership. This question is in relation to specific players pulling more ownership than projected, like Aaron Judge. Would it change the frequency that a player shows up?

dacoltz: For the Sims, changing the “projected ownership” doesn’t affect anything. The projected ownership that we show is more for visual comparison to the Contest Sim in case you want to make changes to it. So if the projected ownership is outdated, etc., it doesn’t affect anything — only the contest pool. If you increase a player in the contest pool, it will generally have the effect of lessening them in your actual selected lineups.

If you think about it as an extreme example, let’s say you were running a 500-lineup contest sim and Judge was in 499 of those lineups. If Judge hits a homer, it is pretty unlikely that the one lineup without him is going to win. But let’s say Judge goes 0-for-4. The other lineup isn’t going to win all the time when he does that, but it’s in pretty good shape and will definitely win more often than 1 out of 500 times, so it is going to say that lineup is really good and most likely that lineup will have the highest ROI of all other lineups as long as it is somewhat sound.

I would say to keep experimenting and you will come across some good results. You would be surprised, but some of the time you can come up with some pretty good results just by doing things differently than other people. I had my most successful NFL season a few years back; the next season I was setting up my files and found a very obvious error that I had created during the setup process the year before. I was very torn on if i should fix that error or if that was the cause of the success. DFS is a tricky but fun game; people not experimenting enough is a big hole in a lot of folks’ games!


The MLB Lineup Generator is a powerful yet user-friendly tool designed to streamline your DFS lineup creation. Simply select your DFS platform and slate, choose your preferred stack type, decide on the ownership level you want (chalky, contrarian, balanced, or all), and lock in any specific players. Once you’ve set your preferences, the Lineup Generator will produce high-ROI lineups and provide insights to guide your next steps.

Take a look at the screenshot below for an example of a relatively chalky lineup we generated for a DraftKings weekday main slate.


MLB DFS Advice: Running Multiple Sims Simultaneously

chlorophyll asked: When you are playing both sites or different contests, do you run both Sims at the same time or one after the other? I’m not sure if they would interfere with each other if running at the same time or not.

dacoltz: My general process depends on the amount of time that I have. Right now you have to run DraftKings and FanDuel lineups sequentially, so I do that. If I have a lot of time, like, say, for football, I might run a second set of simulations specifically for high-stakes contests, then for qualifiers, etc. If I don’t have time, I have a process of sorting out some of the lineups from my single run and putting them into the contests based on some of their metrics from that run like ROI, cash rate, projection, etc.

Daily Fantasy Baseball Strategy: Picking Stacks for Single Entry MLB

JohnB asked: What is the best way to pick what stacks to use in single-entry MLB? Using the Sims, I’ve been crunching a pool and putting the percentage to first and then I favorite 150 and see what team is showing up the most. I use that team in my single entry. Is that a good process?

dacoltz: That sounds like a pretty good process to me. You could also compare that team to the Top Stacks Tool as well and see if it is popular there, but in general, if it is scoring well in the top 150 lineups, then it is probably a pretty solid team to stack!

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Author
Sam Smith is a writer and editor with Stokastic and OddsShopper. He has been immersed in the world of professional sports data since 2015, while also writing extensively on the NFL for a multitude of blogs and websites. With Stokastic, Sam looks to blend his sports and editorial expertise with Stokastic's data to bring you the best fantasy information possible.

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MLB Data Central

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Top Batters Tool: DraftKings

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